Śpiąca Królewna.
Poni¿ej zamieszczam komendy na zwiêkszenie ilo¶ci FPS:
1.Je¿eli masz s³aby sprzêt i chcesz mieæ du¿o FPS'ów - niestety gorsza grafika. Czyli postawienie na WYDAJNO¦Æ: -cl_himodels 0 -cl_dynamiclights 0 -cl_shadows 0 -cl_minmodels 1 -cl_identiconmode 0 -cl_particlefx 0 -cl_weather 0 -cl_corpsestay 1 -gl_keeptjunctions 0 -gl_clear 0 -gl_cull 1 -gl_dither 1 -gl_lightholes 0 -gl_palette_tex 1 -gl_spriteblend 1 -gl_ztrick 1 -gl_texturemode GL_NEAREST_MIPMAP_NEAREST -gl_round_down 4 -gl_picmip 3 -gl_playermip 3 -gl_max_size 128 -r_detailtextures 0 -r_detailtexturessupported 0 -r_mirroralpha 0 -r_mmx 1 -r_decals 1 -violence_ablood 0 -violence_hblood 0 -violence_agibs 0 -violence_hgibs 0 -s_a3d 0 -s_eax 1 -s_reverb 0 -voice_dsound 1 -fastsprites 2 -d_spriteskip 2 -ati_npatch 0 -ati_subdiv 0 -hpk_maxsize 1 -max_wallpuffs 1 -max_rubble 1 -max_shells 1 -max_smokepuffs 1 -mp_decals 1 2. Je¶li mamy kawa³ sprzêtu i chcemy siê tym cieszyæ - bardzo dobra grafika. Czyli postawione na JAKO¦Æ: cl_himodels 0 cl_dynamiclights 1 cl_shadows 1 cl_minmodels 0 cl_identiconmode 2 cl_particlefx 2 cl_weather 3 cl_corpsestay 900 gl_keeptjunctions 1 gl_clear 1 gl_cull 0 gl_dither 0 gl_lightholes 1 gl_palette_tex 1 gl_spriteblend 1 gl_ztrick 1 gl_texturemode GL_LINEAR_MIPMAP_LINEAR gl_round_down 0 gl_picmip 0 gl_playermip 0 gl_max_size 512 r_detailtextures 1 r_detailtexturessupported 1 r_mirroralpha 1 r_mmx 1 r_decals 999 violence_ablood 1 violence_hblood 1 violence_agibs 1 violence_hgibs 1 s_a3d 0 s_eax 1 s_reverb 1 voice_dsound 1 fastsprites 0 d_spriteskip 0 ati_npatch 1 ati_subdiv 2 hpk_maxsize 5 max_wallpuffs 999 max_rubble 999 max_shells 999 max_smokepuffs 999 mp_decals 999 3. Komendy które macie od pocz±tku w waszym cfg. cl_himodels 0 cl_dynamiclights 1 cl_shadows 0 cl_minmodels 0 cl_identiconmode 1 cl_particlefx 1 cl_weather 1 cl_corpsestay 1 gl_keeptjunctions 0 gl_clear 1 gl_cull 1 gl_dither 1 gl_lightholes 1 gl_palette_tex 0 gl_spriteblend 0 gl_ztrick 1 gl_texturemode GL_LINEAR_MIPMAP_NEAREST gl_round_down 2 gl_picmip 1 gl_playermip 1 gl_max_size 256 r_detailtextures 0 r_detailtexturessupported 0 r_mirroralpha 0 r_mmx 300 r_decals 300 violence_ablood 1 violence_hblood 0 violence_agibs 1 violence_hgibs 0 s_a3d 0 s_eax 1 s_reverb 0 voice_dsound 1 fastsprites 1 d_spriteskip 1 ati_npatch 0 ati_subdiv 1 hpk_maxsize 4 max_wallpuffs 300 max_rubble 300 max_shells 300 max_smokepuffs 300 mp_decals 300 Zród³o : posklejany z róznych stron i z w³asnych wiadomo¶ci |